Feb. 6th, 2021

flamebyrd: A witch and a bard. The bard is saying "Is the world really ending??" (apocalypse)
Ikenfell is a "turn-based tactical RPG about a group of troublesome magic students", available on PC/Playstation/Xbox/Switch and largely developed by one person (Chevy Ray Johnston). I played it on PC via the Xbox GamePass.

I enjoyed it a lot, even though I had to use the difficulty settings in order to make the battle system tolerable. The plot is very linear, which for me is a selling point (no pesky decisions to make!), and went in some unexpected directions. There are lots of queer and non-binary characters, and their identities are not treated as plot points. The save points are adorable sleeping kitties. The soundtrack is by aivi & surasshu who are apparently best known for creating the soundtrack for Steven Universe.

The general pattern of the game is: You are given a place to go to chase down a plot point. You walk through a dungeon to get there, fighting monsters, solving puzzles and hunting out secret extra items. You fight a boss battle (or two). You are given another place to go. Repeat.

Skills required:
Timing (adjustable, can be disabled)
Tactical combat decisions (can enable an instant-win option)
Puzzle-solving (logic, observation, timing)

Content warnings:
Can be enabled in-game! Spoilers )

More thoughts under the cut (Spoiler-lite) )

Actual spoilers go here )

But like I said above, I genuinely enjoyed it despite its annoyances. Solid use of my 22+ hours.

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